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Remnants Of Isolation Download] [full Version]

Updated: Mar 19, 2020





















































About This Game Grand Prize Winner of the 2014 Indie Game Maker contest.Magic is a curse. A plague upon the world and those that live in it. Those that are born with this curse unwittingly sap the mana from the earth they stand in. In order to prevent these abominations from draining away the world's lifeblood, they are locked away in a castle in an isolated dimension. It is in this castle that the cursed are to remain, removed from society so that their magic does not harm normal people. They are to be kept here for the rest of their miserable lives.At least, that's the way it should have been...Suddenly, a loud crash is heard. A young girl, kept apart from the rest of the castle, looks up from the ground. The magical barrier that prevented her escape slowly dissipates. Standing up, she pushes open the gate and finds her first taste of freedom. Guide her as she teams up with a renegade mage boy to search for the truth behind the castle, her unique magic, and a way to escape.FeaturesA simple, but deep Spell Fusion system that allows for lots of experimentation.A heavy atmosphere made from a somber soundtrack, terrifying enemies, and a powerful tale.Simple puzzles that rely on each character's field abilities.A variety of locations to explore.A twist on traditional turn-based combat via MP charging. Discover the tragic stories of the castle's inhabitants by piecing together bits of information found throughout the adventure.3 different endings affected by your actions. 7aa9394dea Title: Remnants Of IsolationGenre: Casual, Indie, RPGDeveloper:Team IsolationPublisher:DegicaRelease Date: 1 May, 2015 Remnants Of Isolation Download] [full Version] remnants of isolation walkthrough. remnants of isolation steam. remnants of isolation Much Loved The Battle System.The Innate abilities can Power Up the Other Spells.With this Battle System, it can be Better if This game have more Character.. Pretty bland. uses alot of stock RPG maker parts, a generic "silent protagonist" to save time, and you know. lack of writing skills.actual in game dialogue is like 50 total lines.actul story dosent exist. hits you with the egeneric "main character is the cause of this" literally immediately after talking about a "heart of the castle" or whatever.has some specially drawn scenes, like 3 or 4 of them. but they ALL look terrible. my favorite is how the final boss gets his own little intro image. and it looks absolutely nothing like his in game sprite.literally copies the main castle map from The Fairy, The Succubus, and The Abyss. dosent even TRY to rearange it any.gameplay is okay, but to grind monsters(which youll never need to do since every enemy can be killed in at most, 2 hits. final boss included.) you have to leave the dugeon and return. game has no balance whatsoever, as soon asyou get tripple triad or whatever the hell its called, its GG. you win.its an okay rpg maker generic low effort game. for free. ITS NOT WORTH PAYING FOR. THIS ISNT EVEN UP TO LAXIUS POWER STANDARDS.. Pretty bland. uses alot of stock RPG maker parts, a generic "silent protagonist" to save time, and you know. lack of writing skills.actual in game dialogue is like 50 total lines.actul story dosent exist. hits you with the egeneric "main character is the cause of this" literally immediately after talking about a "heart of the castle" or whatever.has some specially drawn scenes, like 3 or 4 of them. but they ALL look terrible. my favorite is how the final boss gets his own little intro image. and it looks absolutely nothing like his in game sprite.literally copies the main castle map from The Fairy, The Succubus, and The Abyss. dosent even TRY to rearange it any.gameplay is okay, but to grind monsters(which youll never need to do since every enemy can be killed in at most, 2 hits. final boss included.) you have to leave the dugeon and return. game has no balance whatsoever, as soon asyou get tripple triad or whatever the hell its called, its GG. you win.its an okay rpg maker generic low effort game. for free. ITS NOT WORTH PAYING FOR. THIS ISNT EVEN UP TO LAXIUS POWER STANDARDS.. This game is a short RPG that had almost no flaws for me. There are two negative points which I want to point out (but don't be fooled, they're compensated by the positive points I mention right after)- Theres not too much focus on the story and huge parts of it are gathered through notes (which you may find or not, depends on how much exploring you do)BUT: The characters are very likeable, even though one of them can't speak. The relationship between the two main characters is heartwarming, which is pretty surprising regarding the fact that you spend such a short amount of time with them. The atmosphere is phantastic and very mysterious - the music is largely responsible for that. The soundtrack is awesome and supports every mood presented in the game.So yeah, if you are able to connect to the characters and atmosphere, you will have a great time and get more out of the story than you might think.- Exploring the different parts of the dungeons can be tedious, although every path has its own design. But the riddles there are so easy that you really do nothing else than running and fighting.BUT: The battle system is great. The characters have skills which can be combined to have different effects. And you really need those. I didn't think the game was too easy, in fact I had to prepare a tactic for most of the fights. I really enjoyed that.I also think that the short playtime benefits the gameplay. Yeah, its a little disappointing to see the ending after 3-4 hours, but otherwise the dungeon exploring would've become too annoying. So, is it worth it? I'd say yes, definitely. But you have to keep in mind that the game is short and may want to wait for a sale. I didn't regret buying this game at release at all. Really liked it.. A short but fun RPG. The graphics are colourful, the music is nice!You have two main characters and the girl is silent. She gives enough expression to still make the conversations interactive. A lot of the background story is unfolded by finding notes around the castle. The battle system is very neat. You have to use the characters together. One to power up and the other to use a spell. Combining different of their abilities causes unique effects. So you have to strategize wisely. A very interesting game so definitely recommended!. I thought overall, this game was pretty good. Pros: 1. The battle system rocks. How it works is that each character can use every element spell, but they have innate abilities that only that person can use to power up the other's spells. So one person casts their power up (like making it more powerful or hit all enemies) and then the other casts the damage spell. It makes the characters actually work together and need each other whereas in most RPGs, every character does their own thing. 2. The music fits with the theme of the game (It's an eerie castle that you have to explore). 3. The characters have a good chemistry. Even though the main character doesn't talk, her friend still communicates with her and during their short time together, forms a love relationship that works. In the outside world, each character has their own abilities (The main character can play music to unlock doors and her friend can jump gaps) which helps develop their personalities. Cons: 1. The game is short (I finished it in 2 hours). 2. The two endings that aren't the "good" ending seem pointless because there is no substance to them (they just have the respective character walk off the screen with "ending 2 or 3" flashing). 3. The game is a little easy. I enjoyed it and I'd recommend it for people who like RPGs.. A short but fun RPG. The graphics are colourful, the music is nice!You have two main characters and the girl is silent. She gives enough expression to still make the conversations interactive. A lot of the background story is unfolded by finding notes around the castle. The battle system is very neat. You have to use the characters together. One to power up and the other to use a spell. Combining different of their abilities causes unique effects. So you have to strategize wisely. A very interesting game so definitely recommended!. Much Loved The Battle System.The Innate abilities can Power Up the Other Spells.With this Battle System, it can be Better if This game have more Character. Permanent Price Drop and Fullscreen++: Hey everyone!A huge, HUGE thanks to everyone who bought Remnants of Isolation! Seeing the overall positive reception to the game has just been amazing to all of us.Reading forums and reviews here and around the web, the most common thread we've noticed is that the game itself is enjoyable, but to wait for it to go on sale before buying it. So, based on that feedback, we figured the best way to address this is to put the game on a sort of permanent sale. As such, the price for Remnants of Isolation is now down to $1.99.As requested, Fullscreen++ has also been added. Press F5 during gameplay to toggle a better full screen than the default Alt+Enter, and F6 to change the aspect ratio.Finally, a quick reminder that achievements are available. I wonder how many can unlock Swift Escape? :)Thank you so much for your support! It means a lot to us.. Patch 1.55: The mousewheel can now be used to swap spells.Fixed a bug that was preventing the window title from changing when switching from fullscreen to windowed.. Patch 1.51: New area 6 boss musicSlight adjustment to corruption probability. Patch 1.5: New mechanic: Corruption! As your alert level rises the dungeon will start to become corrupted, causing environmental changes as well as instability in the types of enemies that are spawned.A HUD element that shows the status of the floor's stairs has been added. You can find it under the right side of the alert bar.Maximum camera distance for boss fights has been increased in controller mode, where it was slightly shorter than in keyboard + mouse modeOrcish Halls' boss has been made a little less erraticHazards can no longer be spawned in narrow hallwaysWitchinour has changed quite a bit since its launch (for the better I think!) so I'd like to thank you all for having taken the time to leave such valuable feedback, I've learned a lot!. Patch notes 7/12/15: - Fixed a glitch for 3 random target spells. Now there will always be three hits even if a target dies before all three are executed.. Patch 1.54: Screen transitions have been added in a few places.Outfit changes:Feral Armor: ability now gives mana instead of health and is on a 30 second cooldown. I'd like Feral Armor to be a bit easier to survive with than the other outfits but between health and mana, mana is the more interactive resource to receive because it requires action on the player's part to make it useful, whereas health just passively lets you take another hit.Cyberpunk Gear: in typical fashion, enemies' bounding boxes are now outlined while wallhack is activeSpell changes:Crippling Shots is now more effective at all stages of the game. It was previously very weak until the player's attack leveled up.I think this patch puts Witchinour's balance in a pretty good place. As long as there are multiple unique playstyles I don't think there's anything wrong with some outfits being easier or harder to use than others. I used to mostly use Robe & Hat but Ranger's Garb became my favorite outfit pretty quickly after I added it and figured out how powerful it can be when coupled with Manabomb and the Spell Power and Ricochet upgrades.And once again, since almost every change or addition I've made to Witchinour has been influenced by player feedback, I'd like to thank you all for sharing your thoughts with me.. Patch 1.53: Player and enemy animation speed is now tied to movement speed.Hazards spawned in hallways are now properly removed during level generation, preventing any on-destroy effects from happening (this was sometimes an issue if the player was spawned near a cauldron that was set for removal).In windowed mode the window's title now reflects that the window's scale can be changed with the PgUp and PgDn keys.Outfit changes:Chainmail Bikini: spear collision is now handled by its own, larger hitbox instead of the player's. This makes hitting enemies with the spear easier. Spear duration is now 2 seconds (was 1.5) and cooldown is 10 seconds (was 8).. Remnants of Isolation has been released!: One has been alone all her life, the other imprisoned against his will for the mere crime of existing. Together, they must overcome the trials of the dreaded castle that threatens to destroy everything that makes them human, for nothing is more terrifying than being alone. Get the game now at 20% off for the first week!. Patch 1.03: Adjusted boss health slightly downwards for the set of areas after the Rogue's Hideout (The Ruins/Dragoon's Quarters/Orcish Halls)

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